A realistic claw crane game is reproduced to your smart phone.
The prizes are cute stuffed animals that are very soft and limp. Realistic soft feel make you feel being healed.
They are over 140 kinds of numbers. New friends come up every day. Let's aim at the completion of the collection.
The operation is simple. Just keep pressing the movement buttons and release them at good timings. Swipe the screen to look at the prizes from any angle you like.
For the ones who felt mortifying for having not been able to get prizes at a game arcade. Get as many prizes as you want in this game.
[ the Game Display area and the Control Panel area ]
The screen is divided into two sections.
The upper large area is " the game display area", where you can change the viewpoint by touching the screen.
The lower oblong area is "the control panel area", that always displays buttons of the housings.
The display target of the control panel area is automatically switched depending on the situation of the game.
Blinking buttons in the control panel area can be pushed.
[ Starting a Play and Resetting the Prizes]
[ the Crane Operation ]
[ Operation of the viewpoint ]
You can move the viewpoint by touching the Game Display area.
Examine the prizes from the viewpoint that is easy to look, to plan a strategy depending on the situation.
This game has two modes of "Practice" and "Challenge".
[ Practice Mode ]
Played in the right side of the housing.
You can play this mode without consuming coins.
This is useful for practicing how to get prizes, or for earning coins by selling acquired prizes.
However, in this mode, only the prizes in your collection come up.
To add new kinds of prizes that you have not taken to your collection, you have to play in "Challange" mode.
[ Challenge Mode ]
Played in the left side of the housing.
Coins on hand are consumed on every 1 play.
On the other hand, new prizes comes up steadily in this mode.
Let's expand your collection by taking these prizes.
In addition, bonus coins you get when you clear all the prizes are more.
Challenge to this mode using the coins which you saved in "Practice" mode.
*There is no difference of the difficulty of the games in Practice mode and Challenge mode.
Your coins are consumed in the Challenge mode playings and in the resetting the prizes.
The number of your coins is displayed on the upper right corner of the screen.
[ Increasing Coins ]
You will get coins on the following conditions.
The prizes are reselected and repositioned on the following conditions.
For the reset with the reset button, coins are used. But, under the situations like that the placement of the prizes has become impossible to get, you might ought to reset.
The kinds of the prizes is updated when they are reset. In the challenge mode, new prizes appears steadily. Please make the most of that.
On the contrary, beware when you have a prize you want in Challenge mode, if you step over the date, it will be reset forcibly. You should take the prize on the day.
When you drop a prize into the exit, it becomes yours.
The number and kinds of your own prizes can be referred in the collection window.
To open the collection window, select "Collection" in the pause menu.
Prizes are gathered up to some sets.
You can change the set to display by pressing arrow buttons of the collection window.
Prizes that you don't have will be displayed as "?"
Page names of sets that you don't have a single kind belongs to them, will be displayed as "???".
When you press "Details" button in the collection window, you can read detailed explanation of the prize.
The names, the numbers, the selling prices, the maximum sizes and the minimum sizes of your prizes are displayed.
By tapping "Sell One" button, you can sell your prize.
One item will be lost, and an amount of coins of the selling price will be added to your wallet.
[ Maximum Sizes and Minumum Sizes ]
For each kind of the prize, the maximum size and the minimum size that you acquired so far are recorded.
These records will not disappear even if you sell all prizes of that kind.
"A silver crown" is put beside the size indication, when you acquire a prize bigger/smaller than certain sizes.
"A gold crown" is displayed beside the size indication when you acquire a very big prize, a very small prize.
Please try to add gold crown to all the prizes.
When pressing the menu button, the game will be paused, and this pause menu window will be pop up.
If you possess at least one, a kind of prizes is included in your collection and appears in the practice mode.
Even if you sell all prizes of that kind, the records of max size and min size will not disappear.
If you have two or more prizes in one kind, sell them to exchange for coins.
But, note that if you sell all, the kind will disappear from your collection.
The art of how to get prizes is about the same with the prize game in the game arcade.
Observe a prize well and ascertain a point that is easy to grab, a center of mass, a direction or the heap condition with other prizes, and plan a strategy.
There might be a prize which can not be gotten at once. But it may be unexpectedly easy to get, if you take the obstructive prizes first, or try several times to gradually put it to the exit.
Prize Surprise Series:
Limp Zoo
Created by POINTZERO Co.
Concept & Game Design: Masateru Umeda
Programming: Masateru Umeda
CG Works: Masateru Umeda
copyright 2013 PointZero Co.
Claw Crane Cats
Created by POINTZERO Co.
Concept & Game Design: Masateru Umeda
Programming: Masateru Umeda
CG Works: Masateru Umeda
copyright 2013 PointZero Co.
Claw Crane Confectionery
Created by POINTZERO Co.
Concept & Game Design: Masateru Umeda
Programming: Masateru Umeda
CG Works: Masateru Umeda
copyright 2013 PointZero Co.
Claw Crane Puppies
Created by POINTZERO Co.
Concept & Game Design: Masateru Umeda
Programming: Masateru Umeda
Character CG: Junko Kanbe
General CG: Masateru Umeda
copyright 2014 PointZero Co.
Claw Crane Little Pets
Created by POINTZERO Co.
Concept & Game Design: Masateru Umeda
Programming: Masateru Umeda
CG Works: Masateru Umeda
copyright 2016 PointZero Co.
Limp Aquarium
Created by POINTZERO Co.
Concept & Game Design: Masateru Umeda
Programming: Masateru Umeda
CG Works: Masateru Umeda
copyright 2017 PointZero Co.
Claw Crane Lucky Charms
Created by POINTZERO Co.
Concept & Game Design: Masateru Umeda
Programming: Masateru Umeda
CG Works: Masateru Umeda
Music & S.E.: Ayako Saso
copyright 2021 PointZero Co.
For who use android devices.
For who use iPhone or iPad.
For who use Kindle or Fire tablet.
Our official website.
For the privacy policy of this app, please refer to this link.
If the game does not start by pressing these buttons, please return to the home screen and start it with the icon.